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David A. Chaney
Dchaney.art@gmail.com
510.565.9356
www.supremebeing.tv

Summary

Original, imaginative, and innovative individual with 16 years experience in 3D using digital media with highlights in animation and organic and hard surface modeling. Passionate for character design. Seeking a position that utilizes my creativity and skills as a concept and 3D character artist.

Skills

Windows Mari Maya Linux
Keyshot Arnold Substance Painter Character Design
Z Brush Blender Illustrator AutoCad
Hard Surface Modeling Photoshop Organic Modeling 3D Studio Max

Experiance

Academy of Art University - San Francisco, CA 09/17 - Present
Game Lab Technician - Customer Service

Aided students and teachers with computer questions and software updates. The following programs assisted with were Maya, Zbrush, Substance Painter, Photoshop, and Unreal Engine. Assisted with the esports room using a check in system for students and gaming accessories.

Academy of Art University - San Francisco, CA 02/17 - 5/17
Landscape Lab Technician - Customer Service

Supported students and teachers with computer and printer questions. Aided with saving out PDF’s, fonts, and software updates. The following programs assisted with were Autocad, Photoshop, Sketchup, 3Dmax, and Vray.

Academy of Art University - San Francisco, CA 09/16 - 01/17
Animation Visual Effects and Game Design Instructor - Education
  • Computer Animation Production
  • Digital Sculpting for Games
  • 3D Character Modeling 1
  • Character & Hero Props Modeling
Academy of Art University - San Francisco, CA 03/14 - 08/16
Fashion Lab Technician Supervisor - Customer Service

Assisted students in lab with information on applications such as Zbrush, Maya, and Photoshop. Maintained Gerber Accumark, Stoll, and Kaledo license on Computers, Servers, Digitizers, and Plotters. Created check in/out scanner excel spreadsheet system using formulas to auto fill date/time, student name/ID, and warnings for late returns.

Academy of Art University - San Francisco, CA 11/10 - 03/14
Lab Tech / Part time Instructor - Customer Service / Education

Assisted students in lab on applications such as Zbrush, Maya, After Effects, Photoshop, Illustrator, and UV Layout. Installed and updated software using Windows images, bound computers, and assisted with inventory of computers and peripherals
Instructed classes for: Zbrush Modeling for Jewelry, Organic Modeling High Res Assets, Modeling for Games 2, Computer Animation Production, and Zbrush Workshops for Animation and Games.

Hydraulx - Santa Monica, CA 09/09 - 03/10
Front Desk - 3D Modeler / Tracker
  • Warner Brother’s Book of Eli - Contributed to modeling and texture of various scenery shots
  • 20th Century Fox’s Gulliver’s Travel - Modeled and textured background objects, Camera Tracking and Set Fitting
  • Columbia Pictures’ Battle: Los Angeles - Camera Tracking and Set Fitting
  • Warner Brother’s Jonah Hex - Camera Tracking and Set Fitting
Zoic Studios - Culver City, CA 01/08 - 03/09
Production Assistant - 3D Modeler / Tracker

Created documentations and controlled information database Served as Point Contact for New Interns on day-to-day tasks and projects Served an integral role in new employee introductions to Zoic's production pipeline and proprietary software

  • HBO’s True Blood - Modeled magnolia flowers and conducted UV layout, Responsible for footage tracking using 2d3’s Boujou
  • CBS’s CSI Vegas - Modeled asbestos crystals
  • CBS’s Criminal Minds - Modeled paper shreds and conducted UV layout
  • Mazda - Created previsual model of futuristic coliseum
  • Game Fly - Produced 2D 8 bit Character for divided poses
Coca-Cola - Culver City, CA 12/08 - 01/09
3D Modeler, Texture Artist, Lighting Specialist - Contract Based

Modeled, and textured coke bottle, and created lighting for all below the seat shots.

Micro Resorts - Fremont, CA 01/05-12/07
3D Modeler / Auto Cad Artist - Contract Based

Imaged 2D CAD drafts of landscapes for design plans. Created 3D models of products for marketing presentations. Enhanced Site Analysis sketches and drafts into final site plans. Assisted in creation of Marketing Materials and flyers.

Education

Academy of Art University Graduated 2005

San Francisco, CA
Bachelor of Fine Arts, Animation & Visual Effects
Received full grant to the Academy of Art

References / Portfolio

References available upon request & portfolio available at
www.supremebeing.tv